#include "Elements.h"

Elements::ElementsPtr Elements::m_pInstance = 0;

Elements::ElementsPtr Elements::GetInstance()
{ 
	if (!m_pInstance)
		m_pInstance = new Elements(); 
	return m_pInstance; 
}

void Elements::CreateElement(std::string name, std::string opposite) 
{ 
	m_elements.push_back( Element(name, opposite) ); 
}